
Audio Reel

Hey there, I'm Kostek Antonowicz
I'm a Sound Designer and Technical Sound Designer deeply immersed in making audio and integrating it into projects.
My specialty lies in crafting any type of audio using professional libraries and techniques like foley, synthesis, and field recording. I've also honed my skills in working with actors and video productions in studio, which adds depth to my creative process.
I work in my own studio, where I have all what I need to mix your game from Stereo to 5.1 On the technical side, I enjoy diving into C# scripting and blueprints to implement intricate audio systems.
My proficiency in Unity and Unreal Engine allow me to optimize game audio, ensuring immersive gameplay experiences.
Outside of work, I'm a passionate gamer and a hobbyist musician, I find joy in collaborating with fellow musicians, fostering strong communication and creativity.
